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Released for the Nintendo Switch on March 25, 2022 by Nintendo and
developed by HAL Laboratory, Kirby and the Forgotten Land is
the first game in the series to unleash the world's most famous pink puff ball on a fully
3D world
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My wife and kid gave me
Kirby and the Forgotten Land for my birthday in
2022, the year it was released, but my Switch has unfortunately languished on
the dock a bit the last couple of years, and also, there's was a Zelda game in
that time period. However, at some point I remembered why I asked for the game
in the first place. I've always wanted to love a Kirby game, but everything
that's come out post-Super Nintendo featuring the starving, ability-stealing
pink ball has disappointed me a bit. This game, though, looked right up my
alley. A Kirby game I might love rather than just like? Time to dust off the
Switch and give it a go.
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Someone needs to dust this town off... |
Kirby and the Forgotten Land has a great hook that may not be
wholly original for video games in general, but feels so for the Kirby
franchise, at least as far as setting goes. Kirby and his little buddies, the
Waddle Dees, have gotten sucked into a post-apocalyptic realm, and now Kirby has
to rescue his friends as they've become trapped and hidden across this
strange...
Forgotten Land. Never before has Kirby been given the freedom
to roam in a fully 3D world like this, and especially one full of abandoned
buildings, and cars, and shopping malls, and desert cities. It all feels very
unique for this series. However, I did have one false expectation going into
this game: I thought it featured huge 3D worlds to explore ala a
Super Mario Odyssey, and it simply does not. This is a level-based game, ala a
Super Mario 3D
World, even down to the perspective generally being a bit isometric, and Kirby
having to travel from point A to point B, as opposed to roaming an open world
with the intent to complete a specific goal.
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The camera is generally only directly behind Kirby at the start of a level...or at this case the start of the game
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There are no enormous worlds like this to explore... |
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...but Kirby seems happy anyway. |
Despite the change in setting and perspective, most of
Forgotten Land still revolves around Kirby floating around, eating his
foes, and copying their powers. However, it's clear HAL Laboratories wanted to
create the most all-encompassing and action-packed Kirby game yet, as
Forgotten Land is chock full of action, gameplay twists, and
collectables. Kirby doesn't just eat his foes to steal their powers, either. He can also
eat random objects, like a car, or a plane, or a...traffic cone, and move around
parts of levels as those as well. The levels themselves are fun playgrounds for
experimentation and exploration. Waddle Dees are hidden everywhere, as are coins,
which are used to buy things from the game's central village, and also health pickups. Each level even features
several secret goals--yes, I know I mentioned that the player doesn't have
to complete goals to complete levels, but the player does receive secret Waddle
Dees for completing these secret goals (often revealed after a level has been beaten).
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Anybody seen the Triforce? |
But what do you do with all these Waddle Dees? For one, the more Waddle
Dees saved, the more that settle in the game's central hub, Waddle Dee Town. This
area is what really sets
Forgotten Land apart, and why I'm giving this game a higher
score than any of its Kirby predecessors I've played and reviewed. As more rescued Waddle Dees settle in Waddle Dee Town, they begin to open up new shops and establishments. Most
prominently, at least for this player, is the Weapon's Shop. Once this is
unlocked, the player can begin to upgrade and evolve each of the abilities
they've copied from foes, like the Cutter, the Drill, the Sword, or my personal
favorite...FIRE!!! To do this, the player will need to spend some of the coins
they've accumulated, as well as Rare Stones, which are earned when the player
defeats the numerous short challenge stages strewn across the overworld. They'll
also need the blueprints for the wanted upgrade, which are found in hidden
treasure chests in levels, by beating bosses, or even just lying about. Evolving
my plain old Fire ability into devastating magenta Dragon Fire and immolating my foes into
ashes is my favorite
Kirby and the Forgotten Land activity.
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The intro screens for each level are imaginative and beautiful |
Waddle Dee Town also expands to include an item store, a fishing pond, a movie
theater, a home for Kirby, a battle colosseum, gotcha machines, and many other
locations, just an absolute avalanche of fun content, including lots of mini-games. This diversifies the
gameplay, and as if that wasn't enough, the game even includes an extra optional
quest after the final credits roll. Player's definitely get their money's worth. But does all this content make for an overall good game?
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You must be cut-in-half tall to ride this rollercoaster |
Well, I had fun with it. As said, the levels are well designed and full of secrets, graphically attractive, and feature all your
normal adventure game environments, from lush jungles, to fiery volcanos, to
wind-swept deserts, to icy hills, along with the aforementioned apocalyptic
cities and towns. They're also full of
bosses, many of which aren't necessarily that difficult, but are fun to fight. I
say "many" and not "all" because the bosses in the latter part of the game actually get a bit
tricky, shocking me by actually causing me to die several times in a Kirby game.
Forgotten Land's music is quite good, active and complex, and there's quite a bit of it. The
overworld map connecting all of the levels together is large, but easily and quickly traversed, and the player can always
retreat back to Waddle Dee Town with the push of a couple buttons. The game isn't
perfect, though.
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Dragon Fire covers a multitude of sins |
Kirby's floaty controls are less enjoyable in this 3D setting than they
are in a 2D one. Being a poofy fluffball, Kirby doesn't run incredibly fast, either, so movement in the game isn't
ideal. The movement issues don't kill the game, though--I just wish the controls could have been tightened a bit.
The levels themselves can also feel a little repetitive at moments, though it doesn't
happen often. Likewise, a few of the bosses are repeated just a few too many
times. However, while these frustrations aren't quite negligible, they certainly aren't
deal-breakers. I did indeed love playing
Forgotten Land overall, to the point that
completing the optional extra quest at the end was a no brainer, and something I had a blast doing. I haven't quite
unlocked every single thing in Waddle Dee Town, and that's gnawing on me, as
well.
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Need something to gnaw on this fishing lure... |
So, if you're a Kirby fan,
Forgotten Land is a must play. If you're
a fan of 3D platforming games, you should give
Forgotten Land a
hard look. It's a rewarding adventure, and like a rusty convertible through Kirby's miraculous digestive
system, won't give you heartburn afterward.
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Review ending tangent: what about a Kirby on Earth game where he eats various Earth animals and copies their abilities? Rhino Kirby with a big horn on his nose? Shark Kirby with giant teeth? I'm in! |
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